- c -
- d -
- e -
- f -
- g -
- game_addPlayer()
: game.c
, game.h
- game_addTeam()
: game.c
, game.h
- game_arrangePlayersRound()
: game.c
, game.h
- game_checkCard()
: game.c
, game.h
- game_createGame()
: game.c
, game.h
- game_deleteGame()
: game.c
, game.h
- game_findNextAllowedCard()
: game.c
, game.h
- game_findPreviousAllowedCard()
: game.c
, game.h
- game_findTeam()
: game.c
, game.h
- game_removePlayer()
: game.c
, game.h
- game_removeTeam()
: game.c
, game.h
- game_updateScore()
: game.c
, game.h
- game_winningTeam()
: game.c
, game.h
- m -
- r -
- round_addPlayer()
: round.c
, round.h
- round_addPlayerHand()
: round.c
, round.h
- round_arrangePlayersHand()
: round.c
, round.h
- round_computePoints()
: round.c
, round.h
- round_createHand()
: round.c
, round.h
- round_createRound()
: round.c
, round.h
- round_deleteHand()
: round.c
, round.h
- round_deleteRound()
: round.c
, round.h
- round_distributeCard()
: round.c
, round.h
- round_distributeDeck()
: round.c
, round.h
- round_findNextAllowedBid()
: round.c
, round.h
- round_findPlayerIndexRound()
: round.c
, round.h
- round_findPreviousAllowedBid()
: round.c
, round.h
- round_getBidWinner()
: round.c
, round.h
- round_getMaximumBid()
: round.c
, round.h
- round_handWinner()
: round.c
, round.h
- round_placeBid()
: round.c
, round.h
- round_putCard()
: round.c
, round.h
- round_removePlayer()
: round.c
, round.h
- round_removePlayerHand()
: round.c
, round.h
- t -