CruceGame
v0.4.0
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![]() ![]() ![]() ![]() | Contains definitions of various symbolic constants |
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![]() ![]() ![]() ![]() | In this file are defined functions used for deck-related operations, these functions are declared in the header file deck.h |
![]() ![]() ![]() ![]() | In this file are located the definitions of Card and Deck structures, as well as helper functions |
![]() ![]() ![]() ![]() | This file contains the implementation of the error module |
![]() ![]() ![]() ![]() | This file contains definitions of the symbolic constants that represents error codes, as wel the declarations of the functions that belongs to the error module |
![]() ![]() ![]() ![]() | This file contains implementations of the functions used for game-related operations |
![]() ![]() ![]() ![]() | Game structures, as well as helper functions |
![]() ![]() ![]() ![]() | Contains platform specific definitions |
![]() ![]() ![]() ![]() | Contains implementations of the functions used for creation or deletion of a round. Also, it contains implementations for the functions used to handle different activities in a round, like removing a player |
![]() ![]() ![]() ![]() | Round and Hand structures, as well as helper functions |
![]() ![]() ![]() ![]() | Contains implementations for the functions used for team-related operations, like creating and deleting a team |
![]() ![]() ![]() ![]() | Player and Team structures, with helper functions |