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file | constants.h [code] |
| Contains definitions of various symbolic constants.
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file | cruceGame.h [code] |
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file | deck.c |
| In this file are defined functions used for deck-related operations, these functions are declared in the header file deck.h.
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file | deck.h [code] |
| In this file are located the definitions of Card and Deck structures, as well as helper functions.
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file | errors.c |
| This file contains the implementation of the error module.
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file | errors.h [code] |
| This file contains definitions of the symbolic constants that represents error codes, as wel the declarations of the functions that belongs to the error module.
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file | game.c |
| This file contains implementations of the functions used for game-related operations.
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file | game.h [code] |
| Game structures, as well as helper functions.
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file | platform.h [code] |
| Contains platform specific definitions.
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file | round.c |
| Contains implementations of the functions used for creation or deletion of a round. Also, it contains implementations for the functions used to handle different activities in a round, like removing a player.
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file | round.h [code] |
| Round and Hand structures, as well as helper functions.
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file | team.c |
| Contains implementations for the functions used for team-related operations, like creating and deleting a team.
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file | team.h [code] |
| Player and Team structures, with helper functions.
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