CruceGame  v0.4.0
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libCruceGame Directory Reference

Files

file  constants.h [code]
 Contains definitions of various symbolic constants.
 
file  cruceGame.h [code]
 
file  deck.c
 In this file are defined functions used for deck-related operations, these functions are declared in the header file deck.h.
 
file  deck.h [code]
 In this file are located the definitions of Card and Deck structures, as well as helper functions.
 
file  errors.c
 This file contains the implementation of the error module.
 
file  errors.h [code]
 This file contains definitions of the symbolic constants that represents error codes, as wel the declarations of the functions that belongs to the error module.
 
file  game.c
 This file contains implementations of the functions used for game-related operations.
 
file  game.h [code]
 Game structures, as well as helper functions.
 
file  platform.h [code]
 Contains platform specific definitions.
 
file  round.c
 Contains implementations of the functions used for creation or deletion of a round. Also, it contains implementations for the functions used to handle different activities in a round, like removing a player.
 
file  round.h [code]
 Round and Hand structures, as well as helper functions.
 
file  team.c
 Contains implementations for the functions used for team-related operations, like creating and deleting a team.
 
file  team.h [code]
 Player and Team structures, with helper functions.